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It seems things are going very well for Filo since she left Unison league.... She is part of the main cast in a new manga and she had some extreme makwover tho...
Since people haven't really been talking about it, I'll just post it here before people start asking about it in the future.
The "(Class)'s Intellect" weapon skills are a bit confusing, because the skill description is flat out nonsensical (it is nonsense).
Spent some time testing it and actual effect is...
+40 AP to all attack abilities.
+40 additional AP to attack abilities belonging to the (Class). (+80 AP total)
Now to clarify on some of the confusing details on this equipment skill...
1. The "Class" AP bonus only applies to abilities that are related to that class.
2. Non-class abilities, such as the regular Attack ability, are NOT getting the class AP bonus.
3. The class you are registered as DOES NOT count.
Example:
A Cleric using Devoted Strike will experience the class AP Bonus when using Soldier's Intellect.
A Soldier using Devoted Strike WILL NOT experience the class AP Bonus when using Lancer's Intellect.
Now the reason why I'm really pissed off about this to begin with is because I've done my tests by using Defense Stance and Devoted Strike to force the attack to become 0 AP. This was aggravating to figure out, since I've been doing my tests with Soldier's Intellect and I may have wasted hours of my life trying to figure WTF was going on.
As for the proc rate, I believe it's very similar to ordinary Physical and Magical Testament XL's on activation rate. Seems to be near 20% mainslot, 10% subslot. Feel free to do a more thorough test, as I did not do a long proc rate trial on this skill.
The value of this skill is that it's pretty much extremely powerful. It's not a high proc rate skill, but it gets the Attack Testament (Edgy Name) treatment of being a mainslot-worthy equipment skill for its immense burst potential. It's debatable on whether you would even consider dethroning the Seal, king of all procs, but it's definitely worth using when you can comfortably cycle through your abilities with consideration of unison buffs and unison animation times to generate excess cost.
Last edited by Nemurerumori; 12-19-2018, 06:48 PM.
Today's story is going to be a bit confusing. Let's talk about the new 36c water armors----
"[CONSTANT] Heal Up XL" DEF constants.
They're different. They're not the same as the "Heal Up XL" ATK constants (such as the 32c wind Jade armors, who PRETEND to be "Other" constants), despite having a very similar skill name.
What do they do? Boosts the amount of healing JUST YOU (ONLY YOU) receive by +30%.
•This is a healing multiplier. Wearing one puts you at 1.3x heal received... two puts you at 1.6x heal received. This is worth noting, as other forms of increases are always additive AP boosts.
•This works on Mend. This works on World Tree's Blessing. This works on many things and is a great way to mitigate the demerit of Hero.
•This doesn't work on your allies. If you cast Mend, no one but You (you are the world, baby) experiences the boosted effect.
•This is absolutely worth wearing for non-healers.
•They are DEF constants, while the other heal up constants are ATK category, so you could technically wear 2 of both sets.
Example:
Mend +10 (+25% HP heal to the party) will heal yourself equal to 32.5% of your current max HP, but your allies will still only receive 25%.
World Tree's Blessing +5 (+10% HP heal every 5 seconds to target+adjacent) will heal yourself equal to 13% of your current max HP, but your allies will only receive 10%.
Logged on to UL today, and received the "1,000 Limimin Barrette" in my present box. Sweet! That means today is my 1,001st day of logging on to UL. (^-^)
Also, Merry Christmas Eve, y'all!
UL IGN: HG||Anda Yumiko Player ID: 2122084602 Guild: Hanabi Gang
Nemurerumori When the christmas event was on, Its was around 102, But that doesn't really matter, I still could survive the Carnage stage, What i mean is that when a monster does ''%'' damage, They blamed my defense because i died right after the ''%'' damage by another monster.
Needed more swords, so I 15 gem pulled the new swordgrill Cecillia. Not even in the chest, but in the spawn itself with the stats I would've selected (ATK/MATK).
A lot of their quests have come to global much earlier compared to before. (Heck, we have gotten like 2-3 quests before JPUL did.)
We don't have the new classes and are like 2-3 story maps behind but other then a few new feature (like fishing) we aren't that behind compared to like last year or something.
Just tried the Suthiara spawn with my only goal being to get one of the body gear for the heal boost, but then my first jackpot was the damn scroll
Soooo happy I needed a high cost water plus her skill is just awesome
Are the 80 gem class spawns worth it? I've got a good reroll on JP but I'm lacking some better swords, so I'm thinking of saving until class spawns come around. 27+ cost weapons seem good but 80 gems is a lot, just want to make sure I won't regret it.
You can usually find these weapons in treasure spawn exchange lists but you should be cautious, make sure you check the medal jackpot rate on treasure spawns. Be on the lookout for Warlord spawns, these usually have the highest jackpot medal rate. (It’s been a while since a warlord spawn has been released in global, but hopefully they’ll come back)
If you're unlucky, you'll get 32 cost weapons, which has decent odds of giving you a Seal skill, making them the best weapons in the game (beaten only by the 35c Seals and the new Sacred Seals).
If you get higher cost weapons, then congratulations, your gearscore is going to shoot up like crazy for 1/5th the price.
Nemurerumori Thanks, I think that as a F2P, class spawns do have the best value thanks to the 4x infused feature. I ended up getting 1 seal 32 cost weapon and 3 32cost weapons with decent skills, but the stats were just way too high for me to skip the banner.
Question about the beauty contest quests: are we able to farm both, or does doing a quest from the other one reset your prestige count on the one you've been doing? I.e. if I have at least 2,600 prestige on Mikaela's quests, do I lose all of it if I try one of Ariel's quests?
Because I REALLY want those gems.
UL IGN: HG||Anda Yumiko Player ID: 2122084602 Guild: Hanabi Gang
The new zodiac monster gives a buff that ignores karma and balance once, reduces 2 ability cooldowns to 0 two times.
Essentially you could theoretically take down a crystal in oneshot by having the new monster, Summer bastet, Micheal (mikelea or whatever her name was), a all party piercer monster (Siegfried recommended over Holmes/Popon.), and idk for the last one... probably a cost recovery monster like Odin or Armo.
Making the main two crystal abilities useless, reflection and Karma.
Theoretically. I haven't been paying attention to current top guilds so they could probably already do that even without the new monster.
Over in A schedule S block, We've only been oneshot maybe twice (with the aid of a lot of unison buffs) in the past month.
I think the B schedule guilds might be more competitive these last few seasons, so it might be more common there.
My guild typically has to do 3 or 4 assaults to win.
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